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School sports services

Three smiling children run on a running track

We work with primary schools in Horsham District to offer a range of engaging sports events that encourage kids to have fun, get active and enjoy some competition within and between schools.

Virtual events programme

Due to COVID-19, we are currently running most of our events on a virtual basis. Pupils take part in challenges and record their scores, which can be submitted as a school team to generate comparable data between schools.

Some of the events require implementation by HDSD coaches to ensure standardisation and independence, whereas some can by be implemented by school staff if a school prefers.

Virtual events may lack the face-to-face excitement and buzz of conventional events but they do offer some advantages, including:

  • empirical and comparable performance data,
  • a more PE-led and generic approach to skill development, and
  • a chance to engage all children around the concept of 'personal best'.

Performance data gained can be compared on any basis that a school or family of schools agrees to, including comparing the whole of the Horsham District; comparing small and large schools; comparing family of schools; or no other schools (ie non-competitive participation).

We are reviewing our approach to events each term in consultation with school leaders, and hope to be able to re-introduce more conventional events soon. We also continue to run our Offbeat Sports Try-out Days.

View details of all our virtual events and download virtual event risk assessments below.

Venue

  • To be held on a school's own site

Ethos and fair play

  • Fun and participation over win at all costs
  • Policy download
  • No trophies/no medals – certificates for all (winner, runner-up, participation achievement recognised)

Categories

  • Year 3+4 girls
  • Year 3+4 boys
  • Year 3+4 overall
  • Year 5+6 girls
  • Year 5+6 boys
  • Year 5+6 overall

Scores of all participating children will be averaged to give a school score. Children may opt-out of being part of the competition if they prefer but this is not possible after competition shots have been taken.

Group size

  • Maximum group size is 12
  • A school can have as many groups participating as it wishes to request

Dates, times and session numbers

  • Competition window to run to 30/6/21. Winner announced shortly after end of competition window.
  • Each group can receive as many sessions as desired in lead-up to taking its competition-counting arrows. For example, a school may receive one session only for its group(s) involving a quick practice and then competitive arrows or may receive a series of six weekly sessions and take its competition shots on sixth week.
  • Session times per group to last between 40 and 60 minutes

Cost

  • 1-2 coach visits: £45 per hour
  • 3-5 coach visits: £40 per hour
  • 6+ coach visits: £35 per hour
  • Rates include equipment use and transport and are based on a single coach. Double coach visits may be possible to achieve higher throughout.
  • Cost will be invoiced after delivery

Weather, equipment and kit

  • If weather is poor the head coach will be in touch with the school to discuss the best decision to be made for any planned day
  • If weather is cold children should have warm over-clothing available, especially whilst waiting for their turn
  • All equipment provided
  • We have pointed arrows and safer (sucker-tipped) versions available depending on school preference and risk assessment constraints. Effectively testing done with each type of kit will constitute two further sub-divisions of each competition

Risk assessment

  • Most school fields will be suitable to allow archery participation for primary aged children using low powered bows
  • Risk assessment will be researched and devised specific to each school’s specific site. This may involve a prior site visit

How to book

  • Call Ian Ford on 07764 146338 to arrange your session(s)

Competition rules

  1. Target distance will be 6 metres
  2. The score of each arrow will be decided and recorded by the coach in charge
  3. Each pupil will take six scoring shots (in two batches of three), designated beforehand as competition shots to produce a total score
  4. Children can practice to any extent (on the day or prior to it) before taking their competition shots but can only take one set of six shots in any given year for this competition
  5. Children can only opt out of having their six shots recorded for the competition beforehand, not after they have taken them
  6. A set of six shots will count for both the gender-specific category and the overall category
  7. All pupil scores at a school in a given age/gender category will be added together and averaged to give an overall total score for a given school
  8. A minimum of 12 different pupil scores in any given category are required for the overall score to be counted on the leader board

Current holders: Castlewood

Format

  • Disciplines: 50m sprint, 300m run, standing long jump, mini-howler throw
  • For each participating child, email their best score (from pre-designated event) in each of the above disciplines along with full name, date of birth and year group
  • As organisers we will decide the best way to compare schools based on all the data sets we receive by the 30/6/21 return deadline

Ethos and fair play

  • Fun and participation towards early athlete development
  • Results only published within community of participating schools
  • Done under school's own fair play policies

Venue

  • To be held on a school's own site. Schools run their own scoring events

Categories

  • Year 1 and 2 pupils in any gender balance

Group size

  • As many pupils who wish to participate

Dates, times and session numbers

  • Simply submit your scores by email by 30 June 2021

Cost

  • £1.25 per child administration and certificate fee

Weather, equipment and kit

  • All under school management

How to take part

  • Book online so we know you'll be taking part.
  • There is no entry deadline, but scores should be submitted to Ian.ford@horsham.gov.uk by 30/6/21

Competition rules

  • Please visit the Quadkids website for downloadable materials to help you run your event.
  • As much practice allowed as you want but submitted results should be obtained from a pre-designated 'event' where ideally all disciplines done in turn (eg Red Class will do its event session on 4/6/20 but practice in the first half of the summer term in preparation)
  • We trust in schools to submit results accurately and fairly
  • Please submit all your children's results that take part on this Quadkids scoresheet. Do not than filter out weaker results as at this level participation (rather than performance) is everything. We even ask you send results where there is one or more no-scores

Download the Quadkids Year 1 and 2 risk assessment

Virtual competition where competing team scores are compared on a leaderboard.

Format

  • Year 5 and 6 disciplines: 600m run (one attempt) - done in 100m circuits; 75m sprint (one attempt) - done in 25m lengths; standing long jump (two attempts, best counts); howler throw (three attempts, best counts) - maximum 2 metre run-up
  • Year 3 and 4 disciplines: 400m run (one attempt) - done in 100m circuits; 50m sprint (one attempt) - done in 25m lengths; standing long jump (two attempts, best counts); howler throw (three attempts, best counts) - maximum 2 metre run-up
  • With two coaches operating, 1+3 and 2+4 from the above will be conducted simultaneously, each coach working with a sub-group of 5 boys or girls and then rotating

Ethos and fair play

  • Fun and participation towards early athlete development
  • Note that scores of all competing schools only declared publicly at the end of the competition period so as not to give an unfair advantage to schools participating later in the process

Venue

  • To be held on a school's own site. Pupils undertake events and are scored by HDSD staff on their own school site
  • Needs to take place on grass for reasons of space, safety (eg standing long jump landing) and comparability between schools
  • Require a grass area at least 50 metres x 32 metres in dimension (roughly the size of a small junior football pitch).

Categories

  • Year 3 and 4 event
  • Year 5 and 6 event
  • There will be A and B team events in each age group. C, D, etc events may also be possible for schools that wish to enter more teams as part of an inclusive approach. We are happy to be led by demand in that aspect!
  • Results can be segmented between large and small schools, and, if desired, and sufficient entry, by geographic/school family areas

Group size

  • As in conventional District Sports Quadkid events in previous years, each year group requires 5 boy and 5 girl participants
  • So, for example, in the year 5+6 A teams competition a school would require 5 x year 5 boys, 5 x year 5 girls, 5 x year 6 boys and 5 x year 6 girls to make a full team

Dates, times and session numbers

  • All events and scoring to be undertaken by 31 March 2021
  • Dates/times of sessions to be arranged individually with schools on basis of mutual convenience.

Cost

  • Assessment of a single year group team of 10 by two visiting coaches will take 30 minutes. So a full team of two year groups will require one hour.
  • Coaches are charged at £33 per hour each.
  • Assessing 10 children at a time is the preferred approach but variations can be agreed if necessary to fit in with school needs.

Weather, equipment and kit

  • The events and assessment needs to be done outside so weather needs to be reasonable enough to ensure this. HDSD and schools may need to work together to agree on the best decision.
  • We will require and provide each participating child to wear a race number (provided by HDSD) that corresponds to their listing on a pre-submitted declaration form. This is similar to the normal District Sport Quadkids procedure that is adopted.

How to take part

Competition rules

  • Please visit the Quadkids website for downloadable materials to help you run your event.
  • As much practice allowed as you want but submitted results should be obtained from a pre-designated 'event' where ideally all disciplines done in turn (eg Red Class will do its event session on 4/6/20 but practice in the first half of the summer term in preparation)
  • We trust in schools to submit results accurately and fairly
  • Please submit all your children's results that take part on this Quadkids scoresheet. Do not than filter out weaker results as at this level participation (rather than performance) is everything. We even ask you send results where there is one or more no-scores

Download the Quadkids Year 3 to 6 risk assessment

Virtual competition where competing team scores are compared on a leaderboard.

Format

Disciplines:

  • Slalom relay (full team scoring)
  • Slow race (individual scoring)
  • Limbo (individual scoring)
  • Time trial (individual scoring)
  • Trackstand challenge (individual scoring)
  • Freewheel challenge (individual scoring)
  • Playing card challenge (team scoring)
  • Bottle pass (team scoring)

With two coaches operating, events above will be conducted simultaneously, each coach working with a sub-group of 6 boys or girls and then rotating

Ethos and fair play

  • Fun and participation towards early athlete  development
  • Note that scores of all competing schools only declared publicly at the end of the competition period so as not to give an unfair advantage to schools participating later in the process

Venue

  • Pupils undertake events and scored by HDSD staff on their own school site
  • Preferably to take place on grass for reasons of space, safety (eg adequate distance between events) and comparability between schools
  • Require a grass area at least 50 metres x 32 metres in dimension (roughly the size of a small junior football pitch).

Categories

  • Year 3 and 4 event
  • Year 5 and 6 event

Group size

  • Teams will consist of 12 pupils. Teams to be split into 6 boys and 6 girls.
  • Multiple teams can enter for each age group and gender.

Dates, times and session numbers

  • All events and scoring to be undertaken by 30 June 2021
  • Dates/times of sessions to be arranged individually with schools on basis of mutual convenience.

Cost

  • Assessment of a single year group team (eg 6 x year 6 boys and 6 x year 6 girls) by 2 visiting HDSD coaches will take 60 minutes (not including set-up time).
  • Coaches each to be charged at £33/hr, so the cost of testing a full team to be £66.
  • Note that assessing 12 children at a time is the preferred approach but variations can be agreed if necessary to fit in with particular school needs

Weather, equipment and kit

  • The events and assessment need to be done outside so weather needs to be reasonable enough to ensure this however inside adaptation to each event can be provided
  • Each child should have their own bike which should be in a roadworthy condition. Each child should have their own helmet that should be worn at all times whilst riding.
  • We will require and provide each participating child to wear a race number (provided by HDSD) that corresponds to their listing on a pre-submitted declaration form.

How to take part

Download the Virtual Cycling Risk Assessment

Virtual competition where competing team   scores are compared on a leader board

Format

Disciplines:

  • Slalom relay (full team scoring)
  • Slow race (individual scoring)
  • Limbo (individual scoring)
  • Time trial (individual scoring)
  • Trackstand challenge (individual scoring)
  • Freewheel challenge (individual scoring)
  • Playing card challenge (team scoring)
  • Bottle pass (team scoring)

With two coaches operating, events above will be conducted simultaneously, each coach working with a sub-group of 6 boys or girls and then rotating

Ethos and fair play

  • Fun and participation towards early athlete  development
  • Note that scores of all competing schools only declared publicly at the end of the competition period so as not to give an unfair advantage to schools participating later in the process

Venue

  • Pupils undertake events and scored by HDSD staff on their own school site
  • Preferably to take place on grass for   reasons of space, safety (eg adequate distance between events) and comparability   between schools
  • Require a grass area at least 50 metres x  32 metres in dimension (roughly the size of a small junior football pitch).   Event can be adapted inside or on a playground.

Categories

  • Year 3 and 4 event
  • Year 5 and 6 event

Group size

  • Teams will consist of 12 pupils. Teams to be split into 6 boys and 6 girls.
  • Multiple teams can enter for each age group and gender.

Dates, times and session numbers

  • All events and scoring to be undertaken by 30 November 2020.
  • Dates/times of sessions to be arranged individually with schools on basis of mutual convenience.

Cost

  • Assessment of a single year group team (eg 6 x year 6 boys and 6 x year 6 girls) by 2 visiting HDSD coaches will take 60 minutes (not including set-up time). So a full team of 12   children would require one hour if done consecutively (note that it could be possible to test each group on separate days if preferred by school).
  • Coaches each to be charged at £33/hr, so the cost of testing a full team to be £66.
  • Note that assessing 12 children at a time is the preferred approach but variations can be agreed if necessary to fit in with particular school needs

Weather, equipment and kit

  • The events and assessment need to be done outside so weather needs to be reasonable enough to ensure this however inside adaptation to each event can be provided
  • We will require and provide each participating child to wear a race number (provided by HDSD) that corresponds to their listing on a pre-submitted declaration form.

How to take part

Competition rules

Basketball

Individual game

How many points can you get in 45 seconds?

Players stand behind a cone 4m away from the hoop. They take as many shots as they can in the time allocate, retrieving the ball themselves and return to the cone in between shots. Player can use any technique to throw the ball.

  • Miss = 0pts
  • Rim/Backboard = 1pt
  • Basket = 2pts
Team game

How many lengths can your team do in 3 minutes?

A teams of 3 takes it in turns to run the slalom as many times as possible. They have to dribble to the end cone and back then throw the ball to their teammate from the last cone on the way back. Feet must go around all of the cones as they complete the slalom, if not they will be asked to go back to that cone. One handed dribbling is encouraged, but double dribbles will not be penalised. Traveling will be penalised. If they lose control of the ball they just retrieve it themselves and return to the spot control was lost. Distance in a straight line would be 8m with cones staggered at 2m, 4m, 6m and 8m (1m away from centre line)

1 point for each length completed in the time e.g. to the end and back is 2 points.

Rugby

Inidividual game

How many points can your pair get in 1 minute?

Hoops to be set 1m apart and teammates to face each other. Teammates must throw and catch the ball working their way further and further apart. Once the pair have made two consecutive catches the designated person moves to the next hoop. One hoop must stay in the hoop when throwing and catching. If the catch is not made then the pair continue to try from that hoop until the time runs out or they manage to make a catch and move back.

Each hoop the pair are successful from gives them 1 point.

Pairs game

How many times can you get from one side to the other throwing the ball?

Hoops to be set 2m apart. The first person must pass the ball to their teammate standing in the next hoop then run past them to the following hoop for their partner to do the same. This keeps going until they reach the final hoop and then they repeat it going back the other way. At least one foot has to stay in the hoop when throwing and catching.

  • 10m length indoor (5 hoops) / 16m outdoors (8 hoops)
  • Each time you reach the end cone your pair gets 1 point.

Football

Individual game

How many points can you score from 9 shots (1 min max)?

Using the handball goal, which will be split into 6 sections, shoot and score as many points as possible. Each player get 9 shots each and a maximum of 1 minute to take them. The 9 shots will be split into 3 from 4m away, 3 from 6m away and 3 from 8m away.

Points scored depending on the section of the ball that is scored in.

Pairs game

How many points can you score in 90 seconds?

In pairs, their aim is to pass the ball through the gate from different distances to score point. Standing behind the maker cones pass the ball to your teammate with it passing through the gate in the middle. The gate in the middle will be 1.5m apart. The distance between the pair will gradually increase every 30 seconds. First 30 seconds will be from 2.5m away, second 30 seconds will be from 5m away and the final 30 second will be from 7.5m away. The pass must be from behind the marker cones or it will not count. The player must use any control/kicking technique.

Each successful pass through the gate earns 1 point.

Hockey

Individual game

How many points can you score in 45 seconds?

Each player gets 6 balls and has to try and score by passing the ball through the designated gate. The first two balls are to be passed through gate 1 which is 4m away and 1.5m apart. The second two balls are to be passed through gate two which is 6m away and 1m apart. The final two balls are for gate three which is 8m away and 0.5m apart. If the ball hits any part of the cone of the gate the point does not count.

Each successful pass through a gate means 1 point.

Team game

How many times can your team complete the slalom relay in 4 minutes?

The players take time to complete the slalom relay as many times as possible to score points. They must go through the cones, all the way to the end and back then leave the ball in the hoop for the next person in line to collect and have their turn. The ball must only be moved with the stick, even in and out of the hoop. The slalom to be 8m in total with cones 1m apart. All the way to end and back is 1 point.

Dribble the ball to the end and back to earn a point.

Netball

Individual game

How many points can you score with 6 shots?

Each player has 6 shots and a maximum of 45 seconds to take them to try and score as many points as they can. The hoops are set out at 2m, 4m and 6m. Scoring into the first hoop is worth 1 point, scoring into the second hoop is worth 2 and scoring into the third is worth 3. The six shots are split into 2 attempts at each hoop. Players must shoot with the ball above shoulder height (no underarm or push pass type throws). Coach to return the ball after every shot. If the ball hits the hoop that also count as a successful shot.

Getting the ball to land in a hoop scores you either 1, 2 or 3 points.

Team game

How many points can you score in 4 minutes?

The team stands in a rectangle 2m away from each other. Each player must move the ball around their waist 3 times and then throw in to the next player who does the same. Each time a team member successfully moves the ball around their waist and then throws it to the next person they earn a point, regardless of whether or not the next person catches it. If the next person drops the ball then they just collect it, go back to their spot and then complete their turn. If the person moving the ball around their waist drops it they just pick it up and continue from where they were. For example, if they were on their second rotation when they dropped in they are still on 1 and need to do the second and third rotation before passing.

Moving the ball around their waist 3 times and passing the ball earns a point.

Download the Invasion Games risk assessment

Virtual competition where competing team scores are compared on a leader board

Format

6 stations each with two exercises

  1. Table tennis – (a) Team circular; (b) Pairs cup knock
  2. Squash – (a) Individual rally; (b) Pair rally
  3. Tennis – (a) Individual dartboard target; (b) Team circular
  4. Badminton – (a) Team circular; (b) Individual serve targets
  5. Volleyball – (a) Pair rally; (b) Individual target attack
  6. Footwork – (a) Team hurdles relay; (b) Pairs sidestep shuffle

2 coaches will each operate 2 stations at a time, each with half the group (ie boys or girls)

Ethos and fair play

  • Fun and participation
  • Pupil experience and training in net/wall games will be an   advantage but is not a necessity – children of any skill level will benefit from and enjoy participating
  • Note that scores of all competing schools only declared publicly at the end of the competition period so as not to give an unfair advantage to schools participating later in the process

Venue

  • Pupils undertake events and scored by HDSD staff on their own school site
  • Playground tarmac or grass will suit, although tarmac access will be better in allowing a more consistent bounce for the tennis and squash stations.
  • All specialist equipment will be imported in by the organisers where necessary (eg squash wall)

Categories

  • Age categories – each separate year group of years 4, 5 and 6
  • There will be A and B team events in each age group. C, D   etc events may also be possible for schools wanting to enter more teams as   part of an inclusive approach. We will be led by demand on this aspect!
  • Results can also be segmented between large and small   schools and, if desired and sufficient entry, geographic/school family areas

Group size

  • 6 boy and 6 girl participants from a year group

Dates, times and session numbers

  • All events and scoring to be undertaken by 30 November 2020.
  • Dates/times of sessions to be arranged individually with schools on basis of mutual convenience.

Cost

  • As a guide – basic scoring of a single year group team by 2 visiting HDSD coaches will take 60   minutes (not including set-up time).
  • Coaches each to be charged at £33/hr, so the cost of testing a full team of 6 boys and 6 girls to be £66.
  • Scoring 12 children at a time is the preferred approach to testing but variations can be agreed if necessary to fit in with school needs
  • Schools may choose to have an enhanced 90 minute session which is the basic session above plus more practice opportunity before being scored. Obviously schools may choose to do their own training in preparation for the assessment.

Weather, equipment and kit

  • The events and scoring needs to be done outside so weather needs to be reasonable enough to ensure this and on some occasions may necessitate communication between HDSD and schools to ensure agreement on the best decision.
  • Pupils wear PE kit. We will require and provide each participating child to wear a race number that corresponds to their listing on a pre-submitted declaration form.

How to take part

Competition rules

Use the details below to help you prepare the challenges.

Table tennis - individual game

  • Best sequence of good shots achieved in 180 seconds
  • Group members take turns
  • 3/4 size table tennis table
  • Coach feeds the ball

Squash wall - pairs rally

  • Best sequence of alternatively hit good shots achieved in 60 seconds
  • Place a cone 1.5m from the wall. The area between the cone and the wall is called the exclusion zone.
  • The ball should not bounce in the exclusion zone

Squash wall - single rally

  • Best sequence of good shots achieved in 30 seconds
  • One bounce or volley returns allowed
  • Place a cone 1.5m from the wall. The area between the cone and the wall is called the exclusion zone.
  • The ball should not bounce in the exclusion zone

Table tennis - pairs cup knock

  • Number of cup hits in 30 seconds
  • Place three cups in a line either side of the table tennis net, so that each play has 3 cups on their side

Badminton - Team rally

  • Best sequence of good shots achieved in 180 seconds
  • Shots fed by coach
  • Place a cone 3m away from the net. This is where the player taking the shot should stand
  • Place a cone 6m from the net on each side to mark out where the team should run around the net
  • Team players run from coach side in a circle and drop forward to the 3m cone to take the shot

Badminton - serve target areas (individual game)

  • How many serves (alternatively, hit backhand and forehand) in target areas in 30 seconds

Tennis - team lines rally

  • Best sequence of good shots achieved in 180 seconds

Tennis - dartboard target

  • Map out a circular target with the centre of the inner ring 6m from the tennis net
  • Players are fed the ball by a coach and have to hit it into the target on the other side
  • The inner ring gets 10 points, middle ring gets 5 and outer ring gets 3

Volleyball - pairs rally

  • Best sequence of hits together in 60 seconds

Footwork - hurdles relay

  • Best time to achieve 18 laps
  • Set up a 10m length with hurdles at two-metre intervals

Footwork - barriers shuttle pairs activity

  • Number of laps achieved in 60 seconds
  • Set up four barriers between 2 cones. Side-step the barriers

Volleyball - target areas (individual activity)

  • Map out a 3m square target zone. The corners nearest to the net should be 2m from the net
  • If the ball lands on a corner, 2 points. If the ball lands in the centre of the square, 1 point.
  • Best point score in 30 seconds
  • Coach feeds the shot

Download the Net/Wall games risk assessment

Virtual competition where competing team scores are compared on a leader board

Format

Year 3+4 and Year 5+6 – 8 activities

  • 1.Baseball – How many catches in 60 seconds?
  • 2.Baseball – How many bases can you touch in 180 seconds?
  • 3.Cricket – How many times can you hit the stumps from 10 throws?
  • 4.Cricket – How many times can you and your partner catch in 90 seconds?
  • 5.Rounders – How many points can you get from 6 hits?
  • 6.Rounders – How many balls can you steal in 90 seconds?
  • 7.Softball – How many times can you clap whilst throwing the ball in the air?
  • 8.Softball – How many points can you score from 10 catches?

With two coaches operating, activities above will be conducted simultaneously, each coach working with a sub-group of 6 boys or 6 girls and then rotating

Ethos and fair play

  • Fun and participation towards early athlete development
  • Note that scores of all competing schools only declared publicly at the end of the competition period so as not to give an unfair advantage to schools participating later in the process

Venue

  • Pupils undertake events and scored by HDSD staff on their own school site
  • Needs to take place on grass for reasons of space, safety (eg adequate distance between events) and comparability between schools
  • Require a grass area at least 25 metres x 25 metres in dimension

Categories

  • Age categories - Year 3+4 event, Year 5+6 event·
  • Pupils can play up if desired (year 4 can participate in year 5/6 event) however pupils cannot play down (year 5 participating in year 3/4 event)

Group size

  • Teams will consist of 12 pupils, split equally into 6 boys and 6 girls. Multiple teams can be entered for each age category.

Dates, times and session numbers

  • All events and scoring to be undertaken by 30 November 2020.
  • Dates/times of sessions to be arranged individually with schools on basis of mutual convenience.

Cost

  • As a guide - assessment of a single year   group team (eg 6 x year 6 boys and 6 x year 6 girls) by 2 visiting HDSD coaches will take 60 minutes (not including set-up time). So a full team of   one year group would require one hour if done consecutively (note that it could be possible to test each year group on separate days if preferred by school).
  • Coaches each to be charged at £33/hr, so the cost of testing a full team to be £66.
  • Note that assessing 12 children at a time is the preferred approach but variations can be agreed if necessary to fit in with school needs

Weather, equipment and kit

  • The events and assessment needs to be done outside so weather needs to be reasonable enough to ensure this and on some occasions may necessitate communication between HDSD and schools to ensure agreement on the best decision.
  • All participating children should wear appropriate clothing to compete in outside conditions and trainers as activities will take place on grass

How to take part

Competition rules

Baseball

Individual – How many times in 60 seconds can you catch the ball?

Only successful catches count. If you drop the ball you retrieve it and carry on where you left off (you do not go back to zero). The player stands two metres away from a wall and throws underarm before catching. Catches can be made using one hand or two hands.

Team – How many bases can the team touch in 180 seconds?

The first person runs round all four bases making sure they touch each one with their feet and when they return to home base the next player goes. If a player misses a base they are sent back to touch it before being allowed to continue. Players take turns until the 180 seconds finishes. Bases are five metres apart and form a square.

Cricket

Individual – How many times can the player hit the stumps out of 10 throws?

The player stands 5 metres away from the stumps and throws the 10 balls one at a time, underarm towards the stumps. If the stumps get knocked over the coach puts them back up before the next throw is taken.

Pairs – How many times can you and your partner catch the ball in 90 seconds?

Players stand opposite each other, initially two metres apart and throw and catch the ball. Only successful catches count. If you drop the ball you retrieve it and carry on where you left off (you do not go back to zero). Catches can be made using one hand or two hands. Throws are made underarm. After 30 seconds, one player moves back to the 4 metre line and the throw and catch skill continues and the scoring continues. After 60 seconds, one player moves back to the 6 metre line and the throw and catch skill continues and the scoring continues. Time stops at 90 seconds.

Rounders

Individual – How many points can you score from 6 hits?

The coach feeds the ball to the player one at a time (6 balls in total) from a distance of 5 metres. The player stands in a hoop and must keep one foot inside whilst trying to hit the ball. 1 point = If the player hits the ball. 2 points = If the player hits the ball past the coach between a gate (two cones located at a distance of 7 metres and 2 metres apart). 0 points = if the player misses the ball. No balls do not count and should be retaken.

Pairs – How many balls can you steal from the hoop in 90 seconds?

In pairs, players take turns to run to the hoop (located five metres away) and collect a ball and return to place it in the bucket at the start line. Players can only collect one ball at a time. Only balls placed in the bucket at the start line count at the end of the 90 seconds. The next player can only start running when their partner has placed the ball in the bucket.

Softball

Individual – How many times can you clap your hands together whilst throwing the ball in the air?

Players must throw the ball in the air underarm and then start clapping. The score only counts if they catch the ball. Repeat this as many times as you can in 60 seconds. Only your best score is counted.

Individual – How many points can you get from 10 catches?

The coach throws the ball in the air about 2-3 metres high and the player must catch the ball with one hand (players encouraged to use their weaker hand but not essential) above their shoulder. This is repeated 10 times. 1 point = If the player drops the ball but the ball hits their hand above their shoulder. 2 points = If the player catches the ball in one hand above their shoulder. 0 points = if the player does not catch or touch the ball.

Download the Striking and Fielding Games risk assessment

Virtual competition where competing team scores are compared on a leader board

Format

Disciplines:

  • 2 safe archery events (3 arrows per event)
  • Individual golf putting (6 putts)
  • Individual golf chipping (6 chips)
  • Boccia target wedge (6 throws)
  • Boccia target hoops (6 throws)
  • Disc golf putting
  • Disc golf distance targets (8 throws)
  • Bean Bag throwing (6 throws)
  • Velcro target throwing (6 throws)

With two coaches operating, events above will be conducted simultaneously, each coach working with a sub-group of 6 boys or girls and then rotating

Ethos and fair play

  • Fun and participation towards early athlete development
  • Note that scores of all competing schools only declared publicly at the end of the competition period so as not to give an unfair advantage to schools participating later in the process

Venue

  • Pupils undertake events and scored by HDSD staff on their own school site
  • Preferably to take place on grass for reasons of space, safety (eg adequate distance between events) and comparability between schools
  • Require a grass area at least 50 metres x 32 metres in dimension (roughly the size of a small junior football pitch). Event can be adapted inside or on a playground.

Categories

  • Year 1+2 event
  • Year 3+4 event
  • Year 5+6 event

Group size

  • Teams will consist of 12 pupils. Teams to be made up of 6 boys and 6 girls. Multiple teams can be entered for each age group.

Dates, times and session numbers

  • All events and scoring to be undertaken by 30 November 2020.
  • Dates/times of sessions to be arranged individually with schools on basis of mutual convenience.

Cost

  • As a guide - assessment of a single team by 2 visiting HDSD coaches will take 60 minutes (not including set-up time).
  • Coaches each to be charged at £33/hr, so the cost of testing a full team to be £66.
  • Note that assessing 12 children at a time is the preferred approach but variations can be agreed if necessary to fit in with school needs

Weather, equipment and kit

  • The events and assessment preferably to be done outside so weather needs to be reasonable enough to ensure this however inside adaptation to each event can be provided.
  • We will require and provide each participating child to wear a race number (provided by HDSD) that corresponds to their listing on a pre-submitted declaration form.

How to take part

Competition rules

Archery

Individual shooting 1- How many points can you score from 3 arrows?

Players have 3 arrows to score as many points as possible. Coach will demo how to handle bow, attach an arrow and shoot. Players will be 4 metres away from the target and have 45 seconds to shoot their 3 arrows. Players will shoot individually at one standard target.

Scoring- White= 1pt Black= 2pts Blue= 3pts Red= 4pts Yellow/Gold= 5pts

Individual shooting 2- How many points can you score from 3 arrows on Jigsaw target?

Players will again have 3 arrows to score as many points as possible. Coach will demo how to handle bow, attach an arrow and shoot. Players will be 4 metres away from the target and have 45 seconds to shoot their 3 arrows. Players will shoot individually at a reserved safe archery target (Jigsaw side).

Scoring- White= 1pt Black= 2pts Blue= 3pts Red= 4pts Yellow/Gold= 5pts

Golf

Individual putting- How many points can you score putting 6 balls?

Players will have 45 seconds to putt 6 golf balls at a cone target. Player will have a golf putter. Cone target will consist of horizontal line of 5 cones (blue, red, yellow, red, blue) with the player 4 metres away. In the event the ball hits 2 cones upon putt, only the highest scoring cone will be awarded.

Scoring- Blue= 1pt Red= 3pts Yellow= 5pts

Individual chipping- How many points can you score chipping 6 balls?

Players will have 45 seconds to chip 6 golf balls at the chipping targets. Players will have a chipping wedge. 3 chipping targets will be spaced 2 metres apart from each other in a straight vertical line from the player. Players will chip all 6 balls on their own before the next player attempts.

Scoring-

  • Target 1 (2metres away) - Rim shot but unsuccessful= 1pt, successful chip= 2pts
  • Target 2 (4 metres away) - Rim shot but unsuccessful= 2pts, successful chip= 4pts
  • Target 3 (6 metres away) - Rim shot but unsuccessful= 3pt, successful chip= 6pts

Boccia

Individual wedge target shooting- How many can you score from 6 boccia balls on the wedge target?

Players will have 45 seconds to throw 6 Boccia balls at a wedge target, overarm and underarm throws are both allowed. Players will be 4 metres from the target and throw all 6 balls before the next player attempts. Wedge target scoring will be divided by 10, for example if you score 100 on the ramp it will equate to 10 points overall.

Individual hoop target shooting- How many points can you score from 6 Boccia balls on the hoop target?

Players will have 45 seconds to throw 6 Boccia balls at the hoop target, again overarm and underarm throws will both be allowed. Players will be 4 metres from the target and throw all 6 balls before the next player attempts. Hoop target will consist of 6 hoops set out in a triangle formation, 3 blue hoops will make the base, 2 red hoops the middle and 1 yellow hoop will be the pinnacle. Hoops to be taped together to stop the target from breaking formation. If the ball lands in the dead zone area between 2 hoops no points are scored for that ball.

Scoring- Blue hoop= 1pt, Red hoop= 3pts, Yellow hoop= 5pts

Disc Golf

Individual putting- How far away from the target can you successfully putt in 45 seconds?

Players will attempt to putt into a disc golf target, upon successful putt they’ll move back a cone. Each player will have 1 frisbee and will have to collect it after each attempt. Cones will be spaced a metre apart in a straight vertical line from the target. An unsuccessful putt does not mean they revert back a cone. Forehand, backhand and overhead putts are all legal.

Scoring- For each cone between the player and the target a point will be scored.

Individual distance target hitting- How many points can you score from throwing 8 Frisbees?

Players will have 45 seconds to throw 8 Frisbees at a standing target. The target will consist of 3 vertical poles 8 metres from the player. Each target pole will be half a metre away from each other and in a horizontal line. Forehand, backhand and overhead putts are all legal. Points will only be scored upon hitting the target and not on proximity.

Scoring- outside poles= 1pt, middle pole= 3pts

Alternative throwing games

Individual Bean Bag throwing - How many points can you score throwing 6 bean bags at a target?

Players will have 45 seconds to throw 6 bean bags at a new age curling floor target. Player can throw overarm or underarm. Points will be tallied once all 6 bean bags have been thrown. If a bean bag is across two scores award highest one. Target will be 4 metres from the player.

Scoring- Scores are labelled on the target (1pt, 2pts, 3pts, 4pts, 5pts and 10pts)

Individual Velcro target throwing - How many points can you score throwing 6 Velcro balls at a target?

Players will have 45 seconds to throw 6 Velcro balls at a Velcro target. Player can throw both overarm and underarm. Player will be 4 metres from the target. Throwing will be individual. Highest score is awarded if the ball is across 2 scores.

Scoring- Scores are labelled on the target.

Download the Target Games risk assessment

Photography policy

Please advise Ian.ford@horsham.gov.uk of any children who cannot be photographed.

Read our photography policy

Risk assessments for virtual events

When new schools sign up a pre-programme coach visit will be necessary to risk assess the venue. Risk assessments are specific to the individual event.

Coaches are appropriately qualified and insured.

Download the Risk Assessment specific to your event from the list below.

Download a risk assessment

Offbeat Sports Try-Out Days

The offbeat sports try-out days are available on an individual school site (outdoor) for KS1 and/or KS2 children. Typically they involve a carousel approach that ensures children can participate safely in bubbled groups.

Format

  • Pupils rotate around different activity stations in agreed timeslots.
  • We will devise, in partnership with the client school, a structure that meets the numerical, facility, class etc needs of a given situation

Ethos and fair play

  • Fun and participation to engage interest/enthusiasm
  • Play-based approaches supported where appropriate
  • Competition gentle and not recorded/emphasized

Venue

  • To be held on a school's own site or one they wish to designate
  • Some schools will be able to facilitate indoor contingency arrangements more easily than others

Categories

  • Open to Years Reception to Year 6, although recommended to split children (at least) separately into the following four categories: Year R; Years 1 and 2; Years 3 and 4; Years 5 and 6
  • Recommend particular focus on children who are less keen on participation in traditional team sport pursuits

Dates, times and session numbers

  • Flexible, subject to agreement between the client school and HDSD as provider

Cost

  • To be addressed as part of the discussion with the school
  • Note that schools may wish to consider staffing some or all stations to reduce cost
  • It is also possible for HDSD just to hire the necessary equipment to schools so they can deliver entirely themselves
  • Training workshops, tailored as necessary to individual school needs, for teachers and support staff can also be provided on request to enable more independent delivery

Weather, equipment and kit

  • Some schools will be able to facilitate indoor contingency arrangements more easily than others
  • Any necessary cancellation decision would be agreed by the client school and HDSD as the provider

How to take part

Available activities

Schools can choose from the following options when devising their event:

  • Archery - 'safe' (blunted) and proper (subject to risk assessment) versions available
  • Athletics zone
  • Bleep test
  • Boccia
  • Croquet - 'light/soft' and proper 'heavy/hard' versions available
  • Disc golf
  • Dodgeball
  • Fencing
  • Football cage
  • Footgolf
  • Goalball
  • Go karts (peddle-based)
  • Golf parc
  • Handball
  • Inclusive (disability-specialized) bikes
  • Kinball
  • Korfball
  • Lacrosse
  • Low intensity sports - sjoelen, skittles, quoits
  • New Age Petanque
  • New Age Street Bowls
  • Parachute games
  • Play zone - stilts, caterpillar tracks, Giant Connect 4, outdoor twister, spacehoppers, limbo, catching cradle, swingball, unicycle, punchbag
  • Racquets zone (including TT robot, squash wall, badminton, tennis)
  • Sitting volleyball
  • Shoretrax ramps cycling (including provision of bikes)
  • Skills cycling
  • Skateboarding (including ramps)
  • Tchoukball
  • Teambuilding activities
  • Tug of war
  • Ultimate frisbee
  • Walking sports (eg football, netball, basketball)
  • Wheelchair sports (eg football, rugby, basketball)